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Goblin Siege 0/50 Haunted Marshlands 0/35 Frozen Wastes 0/30 Scorched Sands 0/40 Storm Peaks 0/35 Iron Dominion 0/30 Demon's Gate 0/20 Shadow Abyss 0/40 Eldritch Rift 0/45 The Final War 0/50

📦 The Final War

50 maps ⬆️ Upgrades 💎 0

Every enemy type. Every challenge. The united armies of darkness march in the last campaign.

Mobilization Point

extreme

The war begins at the forest border.

▶ Play
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Forward Camp

extreme

Ice and storm elementals join the assault.

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Scout Line

extreme

Heat and hostility in equal measure.

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First Contact

extreme

The darkness breeds more enemies each wave.

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Skirmish Field

extreme

This is the end. Make it count.

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Trench Line

extreme

The war begins at the forest border.

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No Man's Land

extreme

Ice and storm elementals join the assault.

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Supply Route

extreme

Heat and hostility in equal measure.

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Flanking Path

extreme

The darkness breeds more enemies each wave.

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The Push

extreme

This is the end. Make it count.

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Frozen Front

extreme

The war begins at the forest border.

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Blizzard Assault

extreme

Ice and storm elementals join the assault.

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Ice Fortification

extreme

Heat and hostility in equal measure.

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Winter Offensive

extreme

The darkness breeds more enemies each wave.

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Snowbound Siege

extreme

This is the end. Make it count.

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Alpine Stronghold

extreme

The war begins at the forest border.

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Glacier Advance

extreme

Ice and storm elementals join the assault.

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Frost Command

extreme

Heat and hostility in equal measure.

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Polar Assault

extreme

The darkness breeds more enemies each wave.

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Winter's End

extreme

This is the end. Make it count.

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Desert Campaign

extreme

The war begins at the forest border.

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Sandstorm Offensive

extreme

Ice and storm elementals join the assault.

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Oasis Siege

extreme

Heat and hostility in equal measure.

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Dune Fortification

extreme

The darkness breeds more enemies each wave.

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Heat Assault

extreme

This is the end. Make it count.

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Desert Stronghold

extreme

The war begins at the forest border.

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Sand Command

extreme

Ice and storm elementals join the assault.

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Mirage Offensive

extreme

Heat and hostility in equal measure.

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Burning Advance

extreme

The darkness breeds more enemies each wave.

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Desert's End

extreme

This is the end. Make it count.

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Crypt Invasion

extreme

The war begins at the forest border.

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Undead Offensive

extreme

Ice and storm elementals join the assault.

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Tomb Assault

extreme

Heat and hostility in equal measure.

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Dark Fortification

extreme

The darkness breeds more enemies each wave.

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Shadow Siege

extreme

This is the end. Make it count.

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Crypt Stronghold

extreme

The war begins at the forest border.

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Death Command

extreme

Ice and storm elementals join the assault.

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Spectral Advance

extreme

Heat and hostility in equal measure.

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Void Assault

extreme

The darkness breeds more enemies each wave.

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Crypt's End

extreme

This is the end. Make it count.

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Volcanic Finale

extreme

The war begins at the forest border.

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Magma Offensive

extreme

Ice and storm elementals join the assault.

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Fire Siege

extreme

Heat and hostility in equal measure.

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Infernal Advance

extreme

The darkness breeds more enemies each wave.

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Lava Stronghold

extreme

This is the end. Make it count.

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Demon Assault

extreme

The war begins at the forest border.

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Dragon Siege

extreme

Ice and storm elementals join the assault.

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Titan March

extreme

Heat and hostility in equal measure.

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Armageddon

extreme

The darkness breeds more enemies each wave.

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The Last Stand

extreme

This is the end. Make it count.